Research Mark of the Claw so that you can use Roar while in Bear Form. Usually when focusing on Druids of the Claw it's best to mix them up having most in Bear Form and some in Druid Form to cast Rejuvenation and Roar on the Bears. ![]() While they don't do as much damage as they would do in Bear form they can cast Rejuvenation on themselves and Roar. Some players like building a lot of Druids of the Claw but leave them in Night Elf Form. Healing the Druids while they are in Night Elf Form results in more efficient healing. ![]() It's very expensive and time consuming to replace lost Druids of the Claw. It's very important to prevent Druids of the Claw from dying using Rejuvenation. You may have to pack units tightly into a small area to have Roar cover them all since it has a small area of effect when cast. Roar gives a 25% bonus to damage to all of the units in the area with only one cast. Arch Druid: Tier II, 120 60, 9 Upkeep Freeze Water Terraforming Spell: Freezes an area of water for 3 Turns, making it solid enough to walk over. Build one Druid of the Claw and send him to your army and use Roar. Archdruids are a playable class in Age of Wonders 3. In Bear Form they can be up front tanking as a melee unit while Druids of the Claw in Night Elf Form take up the rear casting Rejuvenation and Roar.Īfter you have upgraded to Tree of Ages build an Ancient of Lore which you can use for Dryads and Druids of the Claw. Druids of the Claw are very useful additions to your army in both forms. You must research Druid of the Claw Master Training to turn into Bear Form. Druids of the Claw are initially in Night Elf Form. In Night Elf Form they are a spell caster such as a Priest, Sorceress, or Shaman. In Bear Form they are an advanced melee unit such as an Abomination, Knight or Tauren. Note that there are ghasts in the swamp, so be sure to bring some druid pouches. This article is for the caster form version of this unit, for the bear version see: Druid of the Claw (Bear).ĭruids of the Claw are mixed units. Medium clue scrolls can be between three and five clues long with some.
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